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One of the most exciting features of Google Earth is the ability to draw polygons and extrude them to form three-dimensional shapes. The drawing tools in the client are great for such things as marking boundaries and creating simple buildings, but almost as soon as we released Google Earth, many of you noticed that by editing or creating your own KML, much more complex shapes could be created. (A couple of the first examples that really impressed us were King Kong (complete with bi-plane!) and Stonehenge.) We think this is going to be a very popular feature, so we have created this forum for you to share your creations. To get you started, we have posted a few examples of what's possible. These models were authored externally, and the data converted to KML. (This process is obviously more complex than simply clicking around in Google Earth, but it's not as difficult as you might think. Indeed, we're working on a few tools that will help make the process significantly easier. Stay tuned to this channel for updates.) If you would like to get started on your own creations, we can suggest a few simple steps to get you started. But before we start, open the this post's attachment in Google Earth.
We leave it as an exercise for the interested reader to generate the other walls and the other half of the roof. You should need nothing more than a pencil, some paper, basic math skills, a little patience and a calculator. (Or, yes, you can cheat and use a spreadsheet. )
One final note: it's obvious that I didn't create the Golden Gate Bridge in this way. We are working on something that will help you to generate some very impressive KML models, but until we have it ready, here's a quick tip for those of you with some CAD experience: the trick is to generate an output of the model's vertices that are in the correct winding order. (That is, face X has verts 1, 2, 3, face Y has verts 4, 5, 6 ... etc.) If you can do that, you're half-way there. |