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One of the most exciting features of Google Earth is the ability to draw polygons and extrude them to form three-dimensional shapes. The drawing tools in the client are great for such things as marking boundaries and creating simple buildings, but almost as soon as we released Google Earth, many of you noticed that by editing or creating your own KML, much more complex shapes could be created. (A couple of the first examples that really impressed us were King Kong (complete with bi-plane!) and Stonehenge.) We think this is going to be a very popular feature, so we have created this forum for you to share your creations. To get you started, we have posted a few examples of what's possible. These models were authored externally, and the data converted to KML. (This process is obviously more complex than simply clicking around in Google Earth, but it's not as difficult as you might think. Indeed, we're working on a few tools that will help make the process significantly easier. Stay tuned to this channel for updates.) If you would like to get started on your own creations, we can suggest a few simple steps to get you started. But before we start, open the this post's attachment in Google Earth.
We leave it as an exercise for the interested reader to generate the other walls and the other half of the roof. You should need nothing more than a pencil, some paper, basic math skills, a little patience and a calculator. (Or, yes, you can cheat and use a spreadsheet. )
One final note: it's obvious that I didn't create the Golden Gate Bridge in this way. We are working on something that will help you to generate some very impressive KML models, but until we have it ready, here's a quick tip for those of you with some CAD experience: the trick is to generate an output of the model's vertices that are in the correct winding order. (That is, face X has verts 1, 2, 3, face Y has verts 4, 5, 6 ... etc.) If you can do that, you're half-way there. |
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Inky, I thought the drawing tools were only for "plus" and above? But I get confused pretty easily... No, I didnt make it up... See here? Or maybe, you are just whetting the "Free" users appetites?
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Ahh, I love it when I get a slap on the wrists fro Peri... Quite correct, sir -- I should have made that clear. If you want to play around with the drawing tools, then you will indeed have to cough up the not-at-all-wallet-busting sum of $20 for Google Earth Plus. Very much worth it, I think you'll find.
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A few days away from the board and you geniuses have wrought a revolution. (As the World Turns, so to speak.) My 3D tools are Carrara, Hexagon and SketchUp, all capable of good low poly output. For winding order, which would be the best export format, OBJ, 3DS, or DXF? How about Viewpoint's mts/mtx and the U3D standard? Add my handclapping to an earlier recommendation for texture mapping. And here is a curve ball for you: normals maps. As you know, with normals maps you can show a lot of pseudo 3D on lowpoly models. You might talk with Viewpoint about a partnership. They nearly killed off the best web 3D with a lousy business model. Rather belatedly, they now have made Viewpoint models free to distribute, published with a free utility, Enliven. If Enliven could write KML for mts geometry and mtx scripting, that would be a hit for Google Earth. I'm thinking Viewpoint would be eager for any chance to make a comeback. I realize that Google Earth may not be optimized for "virtual reallity" at model scale, but you have the best access to a potentially HUGE market, which is interactive place-based 3D. Any storefront business is going to want its building and sign on Google Earth! SMcQ |
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Indeed. Can't say much abut that. |
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But are these models VIEWABLE using the free version? It'd be really nice if the community could create some models. A silver star goes to the first person to make Mount Rushmore look realistic! |
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Quote: Yes, they are. People have created a handful of models, but I imagine more will come out when the magical improved tools are released.
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I'm sorry if you have disclosed thia in a previous post. I was wondering if you have a time frame on when you will release the more robust creation tools or translation tools for the 3d models and in what formats it will accept (3ds, dxf, iges, etc? |
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No time-frame, I'm afraid. In the grand scheme of things, this gets filed under "really cool", which means that it can't take priority over anything filed under "absolutely necessary". |
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We have created a proprietary modeling application for the AEC industry that has not been rleased to the public. We tie it back into our cost database so that we know how much our designs cost as we develop them. We have taken the kml file format and created a 3d exporter to work with our modeling application and *.iges files. If you're tied up into "absolutely necessary" items, would you be interested in working with us in this? |
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Check your mail, blueman.
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In the meantime, could you supply us with a process or reference by which we could proceed the hard way? Like a formula: f(x,y,z and center geocoordinates for the model) equals (lat, long, alt) for each vertex. I'm somewhat confused about the distinction between a polar coordinate system and your equirectangular mapping with altitude. Seems to me they are equivalent. For conversion to polar, assuming that x,y define the horizontal plane and z the vertical dimension relative that plane, we would also have to specify geocoordinates and altitude where the model center is positioned, as polar coordinates are not locally invariant. No need to get comprehensive. Just point us in the right direction and we will be grateful for the kindness. I'm also very curious how (or even if) you could make UV mapping work with your system? SMcQ |
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SketchUp 5 would also be an ideal tool for Google Earth 3D, as it allows quick, low poly building models. If there is some kind of published specification for 3D in Google Earth, I'd like to send it to @Last Software for development of a kml export option. www.sketchup.com SMcQ |
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How about gMax? |
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I work with BlueMan and would very much like to followup with you ink_polaroid. Can you please check your email! |
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Check your private messages, earthrocks... |
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I have used Autocad, 3D max and Sketchup to make a 3d modle of a simple building we have on our complex. When brought into Google Earth through the non-so-easy-to-minipluate-Petrichor, the modle is flipped and rotated so it is upside down and end over end. I have tried a dozen methods to fix this and failed. I have noticed that in one of the posts somehwere that the Y axis works (which rotates around the Z axis normal to the ground plane) and the Z axis and X axis will work someday in the future. Are there any help files, instructions or anything else that could aide in the use of Petrichor? |
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I might suggest one of the dprofiler tools--the converter if you want to try your 3D max model, or the modeler just want to do it from scratch (sounds bad, but it was pretty easy for me). they aren't free, but they have fully functional trial versions. pm me if you have any questions--i think i have them figured out pretty well. oh, yeah, you can get them at http://www.dpearth.com |
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If your last step is Sketchup, you may want to try the free KML export plugin that they have released as a pre-beta. Jason |
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i just want to look at places i used to live and where i currently live. how do i do this? |
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smcq , "Sketchup" seems very cozy with GE! Click Here for a clue. |
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Well spotted Jumble! I was wondering what the cosyness of this was. Another clique of wannabees. I give themTextured buildings and animations in Google Earth and they side up to bland polys and lines?? What gives? VRML rocks and has always done so, but the big boys want their bucks and dumbo`s to tow the line of ignorance. |
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3D is cool but I wonder when that laser kit the police use to scan a crime scene will be in the shops. I love 3D models but it always seems a bit long winded getting all those polys into the computer. If something dosn't exist yes you need to create it, but these buildings are already there. Give me a hand-held scanner, like the ones they use to read bar codes, give your local buildings a quick swipe down and bingo, fly down the street in Google Earth. Even fit it with a texture and bumpmap scanner so it makes everything look real. Ow yes, and give us all computers with cell chips to comput all the information. Wishful thinking I know.
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i have question i have just downloaded this program, but it wont let me see the planet earth, its only a bunch of stars, and i click where it says places and then i little window pops out and says "enable the google earth community" but how do i do that? |
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How's about textures? Predefined textures ike brick glass concrete or plastic walls? Predefined common objects like cars, traffic lights, subway trains and f.e. Boeing767 or Cesna? Moving objects macros like cars to emulate traffic? Or even to create bus and light rail networks or domestic plane flights? Or my way from home to work macro with automaticaly stop at red lights or stop signs? Of course with the ability to switch on/off these layers
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3D google earth is really cool in general. But some of the buildings need to be improved a bit. For example, the famous transamerica pyramid of san francisco does not look much like a pyramid! http://bbs.keyhole.com/ubb/download.php?Number=109174
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This is all incumbent upon attentive creative people to edit such discrepancies so that GE may become an open source geographical resource (Wikpedia - GIS?). I think people relate to things geospatialy in a 3D environment so easily. The potential is incredible. Anyway I would like to see some examples of 3D objects, structures, made through the SketchUp plugin. SketchUp seems to be a great program but still pricey for the nonprofessional designer. Do you just export or Save As... a SketchUp drawing as a *.KMZ placemark? I'd like to know more from people who are doing these sorts of things. Or even ESRI shapefile projection?!? This is the future
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Hi, I'm glad to see what seems like quite an awesome tool evolving here. I'm doing some 3D modelling with Sketchup for some landscape design and was hoping to be able to import from GE to Sketchup not only the terrain and ground image but also the buildings (3D) for use in site context/perspectives. Is this possible? Granted, perhaps the building data is proprietary or something, I don't know. I'm also curious where GE got the data for the building models and footprints, etc. Or perhaps it is up to outsiders to post this data for various locations? OK, enough questions. Thanks much for any response to this (esp. exporting buildings).
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Ok, so I made a beautiful rendering of my home in Sketchup, posted it into Google earth on it's site, with the exception of the extremely low res satellite view of my town, all looks great. Now, is there a way to share this with the world, so others browsing through my little town will see this model? With all these great simple to use tools, I thought this part would be obvious, but I'm not seeing it. Thanks! |
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Upload it to the 3dWarehouse. While you are there, have a look around... |
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Good morning I am evaluating Google Earth to acquire it, for the time being I have him version trial but Is my question, like I can activate the option land? they told me that in Mexico I can see the elevations to each 5 meters in horizontal distances of 90 meters, but I don't know as using the option land I will thank the help Greetings |
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Is anyone using the KML format to distribute 3D information about the Earth's atmosphere? The atmosphere and the severe weather within it are inherently three dimensional. However, from a quick search, I find only 2D images of atmospheric data in the KML and KMZ formats, not 3D representations. If you can use KML to define a 3D building, why not use it to define a 3D storm cloud? I have tried creating 3D KMZ files from a satellite overflight of Hurricane Katrina (2005), a squall line over Florida, and several other severe weather events. If anyone else has already put this kind of 3D data into the KMZ format, please let me know. I will try to attach a sample KMZ file to this message, but if this fails, you can download several 3D KMZ files from the following URL: http://www-tsdis.gsfc.nasa.gov/tsdis/gis/google.html . These KMZ files contain 3D precipitation, cloud height, lightning, and surface rain rates observed by the Tropical Rainfall Measuring Mission (TRMM) satellite. I would appreciate receiving any feedback that you may have on these KMZ files. In particular, is the almost 1 megabyte file size too big? Do the 100,000 lat/lon/altitude vertices in the file cause Google Earth to run too slowly on your computer? Does the web page listed above give a sufficiently detailed description of the KMZ file's contents? The web page describes the somewhat abstract representation in the KMZ file, such as using a yellow vertical line to represent a lightning flash. Owen |
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Hey there was wondering, how to make a spline that would encompass the whole earth. That is for example a set of orbits of a satellite. Can you design these in sketchup and export a model to do this..? Thanks- Hyperkalum |
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How very clever |
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Hello. I uploaded my model to Google Earth and it happens that, to see my model, I need to double click in the 3D_Warehouse.kmz file and download the model to Google Earth too. Doing that Google Earth shows a blue icon (a house) that says there`s a model for that building. I've noticed that there are lots of other 3d models of different buildings like the Coliseo that shows an yellow icon (an yellow house) that can me seen anywhere without downloading any file besides the executable file of Google Earth 4.1.7087.5048 (beta). Does anyone know what`s the difference between the blue house icon and the yellow house icon and what do I have to do to see my model without downloading it? Thanks. |
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I'm sorry, I didn't know where else to post this. But when the 3D Warehouse first came out, I could see buildings for miles. But in the latest update, I can only see buildings for about 5 city blocks or so. I can't find any option for changing draw distance, but I assume Google Earth did this because of major lag issues when loading buildings in complex areas (such as Denver, Colorado). Is there a way to make the buildings draw distance higher? I'd like to know because when browsing certain areas, I'll change the view to horizontal so it's easier for me to look for buildings around an area that aren't in an obvious view. |
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Hi. I'd like to post this model on GE on "3d constructions". I want every one could see it just selectin "3d contructions" on Google Earth. How can I do it? My city doesn't have conctructions on 3d to see... It'd be the first. |