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arby34950
Tourist


Reged: 11/21/05
Posts: 3
OpenGL Mode vs. DirectX Mode
      #206162 - 11/21/05 12:34 PM

Which mode is recomended for a NVIDIA ge force 3 ti 200 video card?

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Runtime
Tourist


Reged: 10/09/05
Posts: 293
Re: OpenGL Mode vs. DirectX Mode [Re: arby34950]
      #206236 - 11/21/05 01:39 PM

put opengl

if you have at least 512 mb ram and a good processor then go with open gl

direct x is only for the suckiest systems


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arby34950
Tourist


Reged: 11/21/05
Posts: 3
Re: OpenGL Mode vs. DirectX Mode [Re: Runtime]
      #206287 - 11/21/05 02:26 PM

Thanks for the reply. I reckon I have a sucky system with a 1.69 GHz processor and 256 MB of Ram.

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Runtime
Tourist


Reged: 10/09/05
Posts: 293
Re: OpenGL Mode vs. DirectX Mode [Re: arby34950]
      #206339 - 11/21/05 03:04 PM

try in open gl

i tried both versions, and i havent found a change in performance between the 2

so just put opengl anyways because i dont really believe that there is much of a seeable difference

even if there is a difference it probably just is a slight change in performance


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esterrettModerator
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Reged: 02/27/03
Posts: 2121
Loc: Orlando, FL
Re: OpenGL Mode vs. DirectX Mode [Re: Runtime]
      #209528 - 11/24/05 10:10 AM

Quote:

even if there is a difference it probably just is a slight change in performance




The difference is in performance. OpenGL uses the video board's full capabilities, while DirectX uses software-based kludges to emulate similar capabilities. In other words, OpenGL places the image processing load on the card. while DirectX places the load on the processor, thus the performance hit.

A more detailed explaination can be found HERE.



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arby34950
Tourist


Reged: 11/21/05
Posts: 3
Re: OpenGL Mode vs. DirectX Mode [Re: esterrett]
      #213952 - 11/28/05 06:17 AM

Thanks for the link to more info about Directx vs Opengl. It cleared up confusion about the issue for me, However your quote raised the issue of whether I"ve found happiness or an stark raving mad. hahahahahahahahahaha or ???

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tekgergedanModerator
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Reged: 09/25/05
Posts: 8028
Loc: Turkey GMT+2
Re: OpenGL Mode vs. DirectX Mode [Re: arby34950]
      #213964 - 11/28/05 06:37 AM

Also add the memory situation. DirectX uses the main memories which means it imposes on harddisks when the memories are full. Whereas, it is not the case in openGL which uses the ram on the display card -- in turn, display card does its work while the cpu and the hdd do their own. So, there is a more speedy and compatible system.

BUT I PROPOSE: Never buy or use these newly created Turbo-cache video cards. These also consume the main memories. They are said, for instance 512K but they are in fact 128K and when 128K is full, it borrows the remaining from the main ram. At these times, the system crashes. When you are told it is 512K, it means, in fact that they are capable of managing 512K. Read their manual on the net carefully.

--------------------
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...::: | | | what you are is what you eat and what you think | | | :::...
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