ink_polaroid
Sysop
Reged: 01/01/05
Posts: 1868
Loc: SF Bay Area, CA
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Check your mail, blueman.
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smcq
Tourist
Reged: 06/11/05
Posts: 234
Loc: Salt Lake City, Utah
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In the meantime, could you supply us with a process or reference by which we could proceed the hard way? Like a formula: f(x,y,z and center geocoordinates for the model) equals (lat, long, alt) for each vertex.
I'm somewhat confused about the distinction between a polar coordinate system and your equirectangular mapping with altitude. Seems to me they are equivalent. For conversion to polar, assuming that x,y define the horizontal plane and z the vertical dimension relative that plane, we would also have to specify geocoordinates and altitude where the model center is positioned, as polar coordinates are not locally invariant.
No need to get comprehensive. Just point us in the right direction and we will be grateful for the kindness.
I'm also very curious how (or even if) you could make UV mapping work with your system?
SMcQ
-------------------- Just another user, not an authority.
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smcq
Tourist
Reged: 06/11/05
Posts: 234
Loc: Salt Lake City, Utah
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SketchUp 5 would also be an ideal tool for Google Earth 3D, as it allows quick, low poly building models. If there is some kind of published specification for 3D in Google Earth, I'd like to send it to @Last Software for development of a kml export option. www.sketchup.com
SMcQ
-------------------- Just another user, not an authority.
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tonsofpcs
Tourist
Reged: 07/04/05
Posts: 43
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How about gMax?
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earthrocks
Tourist
Reged: 07/09/05
Posts: 13
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I work with BlueMan and would very much like to followup with you ink_polaroid. Can you please check your email!
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ink_polaroid
Sysop
Reged: 01/01/05
Posts: 1868
Loc: SF Bay Area, CA
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Check your private messages, earthrocks...
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Daggarjon
Tourist
Reged: 08/25/05
Posts: 18
Loc: Detroit Area Michigan
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I have used Autocad, 3D max and Sketchup to make a 3d modle of a simple building we have on our complex. When brought into Google Earth through the non-so-easy-to-minipluate-Petrichor, the modle is flipped and rotated so it is upside down and end over end. I have tried a dozen methods to fix this and failed. I have noticed that in one of the posts somehwere that the Y axis works (which rotates around the Z axis normal to the ground plane) and the Z axis and X axis will work someday in the future. Are there any help files, instructions or anything else that could aide in the use of Petrichor?
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earthboy
Tourist
Reged: 08/03/05
Posts: 9
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I might suggest one of the dprofiler tools--the converter if you want to try your 3D max model, or the modeler just want to do it from scratch (sounds bad, but it was pretty easy for me). they aren't free, but they have fully functional trial versions. pm me if you have any questions--i think i have them figured out pretty well.
oh, yeah, you can get them at http://www.dpearth.com
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Jason_Birch
Tourist
Reged: 08/15/05
Posts: 98
Loc: Nanaimo, Canada
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If your last step is Sketchup, you may want to try the free KML export plugin that they have released as a pre-beta.
Jason
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TheDarknessMaster83
First Post
Reged: 09/03/05
Posts: 1
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i just want to look at places i used to live and where i currently live. how do i do this?
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