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#719413 - 03/02/07 05:15 AM Re: 3D ship positions for many more ships **** [Re: svens]
3DShips Offline
Traveler

Registered: 03/01/07
Posts: 2
Hi svens,

thanks for your feedback! I also think your application is pretty neat, but somehow I don't like the ship from 3D warehouse (it's called Freedom of the Seas there, but doesn't resemble that ship at all IMHO). But that's a question of taste...
It would of course be great to have more models, so if anyone feels inclined to model "their" ship, they're free to send me the model and I will include it.

I guess there is still great potential for improved models. I must say I only invested one night (about 6 hrs) into learning how to use SketchUp (v5 then) and designing this ship from scratch. I experimented with using an image file as an overlay but then gave up since I could not make it fit the model.

How can you actually see the size of the model? Did you open it in a modelling application? What do you mean by "I reckon you should aim your model a bit more north."? The displayed models actually have the course of the real ship. The view which you fly to is not directly from the bow or stern, but 15 off to provide a better view of the whole ship.

The displayed times are indeed the local time (GMT+1) in order to indicate how current the position is, if the position is not calculated but actually gathered from the web.

Cheers

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#719414 - 03/04/07 11:55 AM Re: 3D ship positions for many more ships [Re: 3DShips]
svens Offline
Traveler

Registered: 07/06/05
Posts: 159
Loc: Amsterdam, The Netherlands
Hi 3Dships,
Quote:


How can you actually see the size of the model? Did you open it in a modelling application?



If you open the properties of the model within GE, you'll see what I mean: The whole surface included in the model will be colored. You then can alter for example its altitude.
Quote:

What do you mean by "I reckon you should aim your model a bit more north."?



Looking the model in property mode, I noted the ship itself is not exactly in the same direction as the whole model surface (the ship itself is in the left side bottom corner, with a sligth angle towards east - supposing the whole model is pointing straigth north). I usually locate models at lat,lon 0,0 with heading 0 (straigth north). In Sketchup this means the one has to switch front and back view.
Quote:

The displayed models actually have the course of the real ship. The view which you fly to is not directly from the bow or stern, but 15 off tio provide a better view of the whole ship.



I did the same with the view angle, users can change this though by editing the updaters href.
Of course I had both our (your and mine) ship trackers on, when I noted their headings differ. So where I am confinced mine is correct, the difference seems to be the same as the difference between the heading of your model and the heading of the ship within your model.
Quote:

The displayed times are indeed the local time (GMT+1) in order to indicate how current the position is, if the position is not calculated but actually gathered from the web.



The latest php version can supply local time of a given lat,lon position.

bye, Sven
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#719415 - 12/14/07 05:07 AM Re: realTime moving 3D modelled Cruiseships [Re: Hill]
svens Offline
Traveler

Registered: 07/06/05
Posts: 159
Loc: Amsterdam, The Netherlands
Since the source had been changed, this link was generating errors.
It has been restored.

You might also be interested in 3D moving planes
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Sven My Posts My Home

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