Right. So what I was getting at is it's not much use for producing 3ds files for use by Petrichor.
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GMax is free.
Blender is also free, and we hope to support some of their export options in the near future.
Good call on Blender. I know a little bit about it....
Can you export 3ds files from gmax? I looked at that too, but I thought they had limited the import/export options in gmax...
gmax is a stripped down version 3D Studio MAX version 4 (it's now at version 7.5) and only saves files in gmax format which is supported by several large game platforms.
BTW it can import 3ds however can only export "plasma" P3D format.